VectorGraphicsBuffer class

Write-only buffer for incrementally building a ByteData instance.

A VectorGraphicsBuffer instance can be used only once. Attempts to reuse will result in StateErrors being thrown.

The byte order used is Endian.little throughout.

Constructors

VectorGraphicsBuffer()
Creates an interface for incrementally building a ByteData instance.

Properties

hashCode int
The hash code for this object.
no setterinherited
runtimeType Type
A representation of the runtime type of the object.
no setterinherited

Methods

done() ByteData
Finalize and return the written ByteData.
noSuchMethod(Invocation invocation) → dynamic
Invoked when a nonexistent method or property is accessed.
inherited
toString() String
A string representation of this object.
inherited

Operators

operator ==(Object other) bool
The equality operator.
inherited