operator / method
Computes the division of this number and another one.
Implementation
Quaternion operator /(Object other) {
if (other is Quaternion) {
final f = 1 / norm();
return Quaternion(
(w * other.w + x * other.x + y * other.y + z * other.z) * f,
(x * other.w - w * other.x - y * other.z + z * other.y) * f,
(y * other.w - w * other.y - z * other.x + x * other.z) * f,
(z * other.w - w * other.z - x * other.y + y * other.x) * f,
);
} else if (other is num) {
return Quaternion(w / other, x / other, y / other, z / other);
} else {
throw ArgumentError.value(other, 'other', 'Invalid type');
}
}