smooth method

void smooth({
  1. required num weight,
  2. Command? mask,
  3. Channel maskChannel = Channel.luminance,
})

Implementation

void smooth(
    {required num weight,
    Command? mask,
    Channel maskChannel = Channel.luminance}) {
  subCommand = SmoothCmd(subCommand,
      weight: weight, mask: mask, maskChannel: maskChannel);
}