FirebaseDatabase class abstract
The entry point for accessing a Firebase Database.
To access a location in the database and read or write data, use reference()
.
- Implementers
Constructors
- FirebaseDatabase({FirebaseApp? app, String? databaseURL})
-
Gets an instance of FirebaseDatabase.
factory
Properties
- app → FirebaseApp
-
The FirebaseApp instance to which this FirebaseDatabase belongs.
no setter
- databaseURL → String
-
The URL to which this FirebaseDatabase belongs
no setter
- hashCode → int
-
The hash code for this object.
no setterinherited
- runtimeType → Type
-
A representation of the runtime type of the object.
no setterinherited
Methods
-
goOffline(
) → Future< void> - Shuts down our connection to the Firebase Database backend until goOnline is called.
-
goOnline(
) → Future< void> - Resumes our connection to the Firebase Database backend after a previous goOffline call.
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
purgeOutstandingWrites(
) → Future< void> - The Firebase Database client automatically queues writes and sends them to the server at the earliest opportunity, depending on network connectivity. In some cases (e.g. offline usage) there may be a large number of writes waiting to be sent. Calling this method will purge all outstanding writes so they are abandoned.
-
reference(
) → DatabaseReference - Gets a DatabaseReference for the root of your Firebase Database.
-
setPersistenceCacheSizeBytes(
int cacheSizeInBytes) → Future< bool> - Attempts to set the size of the persistence cache.
-
setPersistenceEnabled(
bool enabled) → Future< bool> -
Attempts to sets the database persistence to
enabled
. -
toString(
) → String -
A string representation of this object.
inherited
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited