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Official CLI for GetX™ framework to build Flutter Applications easily

Documentation languages
pt_BR en_EN - this file

Official CLI for the GetX™ framework.

This CLI is in Beta stage, use with caution.

// To install:
pub global activate get_cli 

// To create a flutter project in the current directory:
// Note: By default it will take the folder's name as project name
// You can name the project with `get create project:my_project`
// If the name has spaces use `get create project:"my cool project"`
get create project 

// To generate the chosen structure on an existing project:
get init 

// To create a page: 
// (Pages have controller, view, and binding)
// Note: you can use any name, ex: `get create page:login` 
get create page:home 

// To create a new controller in a specific folder:
// Note: you don't need to reference the folder, 
// Getx will search automatically for the home folder
// and add your controller there.
get create controller:dialogcontroller on home

// To create a new view in a specific folder:
// Note: you don't need to reference the folder,
// Getx will automatically search for the home folder
// and insert your view there.
get create view:dialogview on home

// To generate a localization file:
// Note: 'assets/locales' directory with your translation files in json format
get generate locales assets/locales

// To generate a class model:
// Note: 'assets/models/user.json' path of your template file in json format
// Note: on  == folder output file
// Getx will automatically search for the home folder
// and insert your view there.
get generate model on home with assets/models/user.json

//Note: the URL must return a json format
get generate model on home from https://api.github.com/users/CpdnCristiano

// To install a package in your project (dependencies):
get install camera

// To install a dev package in your project (dependencies_dev): 
get install flutter_launcher_icons --dev

// To remove a package from your project:
get remove http

// To remove several packages from your project:
get remove http path

// To update CLI: 
get update
// or `get upgrade`

// Shows the current CLI version: 
get -v 
// or `get -version`

// For help
get help

Examples #

Generate Locates example #

create the json language files in the assets/locales folder.

input:

pt_BR.json

{
  "buttons": {
    "login": "Entrar",
    "sign_in": "Cadastrar-se",
    "logout": "Sair",
    "sign_in_fb": "Entrar com o Facebook",
    "sign_in_google": "Entar com o Google",
    "sign_in_apple": "Entar com a  Apple"
  }
}

en_EN.json

{
  "buttons": {
    "login": "Login",
    "sign_in": "Sign-in",
    "logout": "Logout",
    "sign_in_fb": "Sign-in with Facebook",
    "sign_in_google": "Sign-in with Google",
    "sign_in_apple": "Sign-in with Apple"
  }
}

Run :

get generate locales assets/locales

output:

abstract class AppTranslation {

  static Map<String, Map<String, String>> translations = {
    'en_EN' : Locales.en_EN,
    'pt_BR' : Locales.pt_BR,
  };

}
abstract class LocaleKeys {
  static const buttons_login = 'buttons_login';
  static const buttons_sign_in = 'buttons_sign_in';
  static const buttons_logout = 'buttons_logout';
  static const buttons_sign_in_fb = 'buttons_sign_in_fb';
  static const buttons_sign_in_google = 'buttons_sign_in_google';
  static const buttons_sign_in_apple = 'buttons_sign_in_apple';
}

abstract class Locales {
  
  static const en_EN = {
   'buttons_login': 'Login',
   'buttons_sign_in': 'Sign-in',
   'buttons_logout': 'Logout',
   'buttons_sign_in_fb': 'Sign-in with Facebook',
   'buttons_sign_in_google': 'Sign-in with Google',
   'buttons_sign_in_apple': 'Sign-in with Apple',
  };
  static const pt_BR = {
   'buttons_login': 'Entrar',
   'buttons_sign_in': 'Cadastrar-se',
   'buttons_logout': 'Sair',
   'buttons_sign_in_fb': 'Entrar com o Facebook',
   'buttons_sign_in_google': 'Entar com o Google',
   'buttons_sign_in_apple': 'Entar com a  Apple',
  };

}

now just add the line in GetMaterialApp


    GetMaterialApp(
      ...
      translationsKeys: AppTranslation.translations,
      ...
    )

Generate model example #

Create the json model file in the assets/models/user.json

input:

{
  "name": "",
  "age": 0,
  "friends": ["", ""]
}

Run :

get generate model on home with assets/models/user.json

output:

class User {
  String name;
  int age;
  List<String> friends;

  User({this.name, this.age, this.friends});

  User.fromJson(Map<String, dynamic> json) {
    name = json['name'];
    age = json['age'];
    friends = json['friends'].cast<String>();
  }

  Map<String, dynamic> toJson() {
    final Map<String, dynamic> data = new Map<String, dynamic>();
    data['name'] = this.name;
    data['age'] = this.age;
    data['friends'] = this.friends;
    return data;
  }
}

TODO:

  • Support for customModels
  • Include unit tests
  • Improve generated structure
  • Add a backup system
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Publisher

verified publishergetx.site

Official CLI for GetX™ framework to build Flutter Applications easily

Repository (GitHub)
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License

unknown (LICENSE)

Dependencies

ansicolor, archive, cli_dialog, cli_menu, dart_style, http, intl, json_ast, path, process_run, recase, version, yaml

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