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一个有趣的开关组件。

FSwitch

An interesting and practical switch component.

Supports setting tips, slider decorations, shadows, and good interaction.

Author:Newton([email protected])

English | 简体中文

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✨ Features #

  • Support opening and closing tips

  • Support setting decoration for Slider

  • Support flexible configuration available state

  • More sense of space Shadow

  • Good switch interactive experience

🛠 Guide #

⚙️ Parameters #

Param Type Necessary Default desc
open bool false false Whether it is open. The default is false.
onChanged ValueChanged true null This function will be called back when the switch state changes.
width double false 59.23 width. Default 59.23, in line with aesthetics 😃
height double false null height. By default, it will be calculated according to [width], which is in line with aesthetics 😃
offset double false null Distance between slider and edge
openChild Widget false null Prompt style of open state
closeChild Widget false null Prompt style of closed state
childOffset double false null Tip to edge distance
color Color false null Background color when off
openColor Color false null Background color when open
sliderColor Color false null Slider color
enable bool false true it's usable or not
sliderChild Widget false null The component in the slider. Beyond the range will be cropped.
shadowColor Color false null Set component shadow color
shadowOffset Offset false null Set component shadow offset
shadowBlur double false 0.0 Set the standard deviation of the component Gaussian and shadow shape convolution

📺 Demo #

🔩 Basic Demo #

FSwitch(
  onChanged: (v) {},
)

FSwitch needs to always set onChanged in order to respond to the switch status.

Available status & shadow #

FSwitch(
  onChanged: (bool value) {
    value_1 = value;
  },
  open: value_1,
  enable: enable_1,
  shadowColor: Colors.black.withOpacity(0.5),
  shadowBlur: 3.0,
),

You can change the available status of FSwitch through enable. Once FSwitch becomes available, the switch state cannot be changed.

In addition, FSwitch provides flexible and convenient shadow configuration support.

🌝 Prompt #


/// #1
FSwitch(
  width: 65.0,
  height: 35.538,
  onChanged: (v) {},
  closeChild: Text(
    "Off",
    style: TextStyle(
        color: Colors.white, fontSize: 11),
  ),
  openChild: Text(
    "On",
    style: TextStyle(
        color: Colors.white, fontSize: 11),
  ),
),

/// #2
FSwitch(
  open: true,
  onChanged: (v) {},
  closeChild: Icon(
    Icons.close,
    size: 16,
    color: Colors.white,
  ),
  openChild: Icon(
    Icons.check,
    size: 16,
    color: Colors.white,
  ),
),

/// #3
FSwitch(
  width: 65.0,
  height: 35.538,
  onChanged: (v) {},
  closeChild: Text(
    "😒",
    style: TextStyle(fontSize: 20),
  ),
  openChild: Text(
    "😃",
    style: TextStyle(fontSize: 20),
  ),
  childOffset: 3.0,
),

The open and closed status indicators can be set for FSwitch through openChild and closeChild, respectively.

👀 Slider decoration #

FSwitch(
  width: 300,
  height: 38,
  onChanged: (bool value) {},
  sliderChild: Text(
    "😃",
    style: TextStyle(fontSize: 20),
  ),
)

sliderChild will allow developers to set child decorations for Slider.

It's interesting!

😃 How to use? #

Add dependencies in the project pubspec.yaml file:

🌐 pub dependency #

dependencies:
  fswitch: ^<version number>

⚠️ Attention,please go to pub to get the latest version number of FSwitch

🖥 git dependencies #

dependencies:
  fswitch:
    git:
      url: '[email protected]:Fliggy-Mobile/fswitch.git'
      ref: '<Branch number or tag number>'

⚠️ Attention,please refer to FSwitch official project for branch number or tag.

💡 License #

Copyright 2020-present Fliggy Android Team <[email protected]>.

Licensed under the Apache License, Version 2.0 (the "License");
you may not use this file except in compliance with the License.
You may obtain a copy of the License at following link.

    http://www.apache.org/licenses/LICENSE-2.0

Unless required by applicable law or agreed to in writing, software
distributed under the License is distributed on an "AS IS" BASIS,
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
See the License for the specific language governing permissions and
limitations under the License.

Like it? Please cast your Star 🥰 ! #