flutter_js 0.4.0+0 flutter_js: ^0.4.0+0 copied to clipboard
A Javascript engine to use with flutter. It uses Quickjs on Android and JavascriptCore on IOS
0.4.0+0 #
- Added support to windows, macos and linux platforms
- Fixed fetch error
- Improved the channels/dart callback integration
0.3.0+0 #
- Null-safety migration
0.2.4+0 #
- Updated ffi, http dependencies
- Upgraded code for compatibility with ffi 1.0.0
0.2.3+0 #
- Updated QuickJS engine to version 2020-11-08
- Fix fetch
0.2.2+0 #
- Updated QuickJS engine to version 2020-09-06
0.2.1+0 #
- Updated to use QuickJS through Dart ffi instead of Platform Channel
0.2.0+0 #
- Updated to use QuickJS through PlatformChannel on Android (with this change, Android apk added size will return to be minimal )
- Change QuickJS integration to call Android platform in a sync way through http
- Added option to use JavascriptCore on Android
0.1.0+2 #
- Small fixes in the documentation on README.md
0.1.0+1 #
- Add example of onMessage (bridge which allow javascript code to call Dart) in the README.md
0.1.0+0 #
- Changed to use Dart FFI to call the Javascript Runtimes: QuickJS by Default in Android and JavascriptCore in iOS
0.0.3+1 #
- Updated to use a new version of oasis-jsbridge-android which brings quickjs (js engine for Android) upgraded to the latest version (currently 2020-07-05)
0.0.2+1 #
- Upgraded to use oasis-jsbridge-android library under the hood
0.0.1+2 #
- Fixed a typo in the FlutterJsPlugin.kt class
0.0.1+1 #
- Initial version only provides a very simple api which allow to init the javascript engine and evaluate javascript expressions and get the result as String.