GamepadState constructor

const GamepadState(
  1. bool isConnected,
  2. int _buttonBitmask,
  3. int leftTrigger,
  4. int rightTrigger,
  5. int leftThumbstickX,
  6. int leftThumbstickY,
  7. int rightThumbstickX,
  8. int rightThumbstickY,
)

Implementation

const GamepadState(
  this.isConnected,
  this._buttonBitmask,
  this.leftTrigger,
  this.rightTrigger,
  this.leftThumbstickX,
  this.leftThumbstickY,
  this.rightThumbstickX,
  this.rightThumbstickY,
);