rightThumbDeadzone property
A constant which can be used as a positive and negative value to filter a right thumbstick input.
Implementation
final int rightThumbDeadzone =
XINPUT_GAMEPAD_BUTTON_FLAGS.XINPUT_GAMEPAD_RIGHT_THUMB_DEADZONE;
A constant which can be used as a positive and negative value to filter a right thumbstick input.
final int rightThumbDeadzone =
XINPUT_GAMEPAD_BUTTON_FLAGS.XINPUT_GAMEPAD_RIGHT_THUMB_DEADZONE;