leftThumbDeadzone property
A constant which can be used as a positive and negative value to filter a left thumbstick input.
Implementation
final int leftThumbDeadzone =
XINPUT_GAMEPAD_BUTTON_FLAGS.XINPUT_GAMEPAD_LEFT_THUMB_DEADZONE;
A constant which can be used as a positive and negative value to filter a left thumbstick input.
final int leftThumbDeadzone =
XINPUT_GAMEPAD_BUTTON_FLAGS.XINPUT_GAMEPAD_LEFT_THUMB_DEADZONE;