currentDropTargetEffects property
Implementation
Pointer<SAFEARRAY> get currentDropTargetEffects {
final retValuePtr = calloc<Pointer<SAFEARRAY>>();
try {
final hr = (ptr.ref.vtable + 5)
.cast<
Pointer<
NativeFunction<
Int32 Function(
Pointer, Pointer<Pointer<SAFEARRAY>> retVal)>>>()
.value
.asFunction<
int Function(Pointer, Pointer<Pointer<SAFEARRAY>> retVal)>()(
ptr.ref.lpVtbl, retValuePtr);
if (FAILED(hr)) throw WindowsException(hr);
final retValue = retValuePtr.value;
return retValue;
} finally {
free(retValuePtr);
}
}