GetSimpleAudioVolume method

int GetSimpleAudioVolume(
  1. Pointer<GUID> AudioSessionGuid,
  2. int StreamFlags,
  3. Pointer<Pointer<COMObject>> AudioVolume
)

Implementation

int GetSimpleAudioVolume(Pointer<GUID> AudioSessionGuid, int StreamFlags,
        Pointer<Pointer<COMObject>> AudioVolume) =>
    ptr.ref.vtable
            .elementAt(4)
            .cast<
                Pointer<
                    NativeFunction<
                        Int32 Function(
                            Pointer,
                            Pointer<GUID> AudioSessionGuid,
                            Uint32 StreamFlags,
                            Pointer<Pointer<COMObject>> AudioVolume)>>>()
            .value
            .asFunction<
                int Function(
                    Pointer,
                    Pointer<GUID> AudioSessionGuid,
                    int StreamFlags,
                    Pointer<Pointer<COMObject>> AudioVolume)>()(
        ptr.ref.lpVtbl, AudioSessionGuid, StreamFlags, AudioVolume);