ReleaseBuffer method
Implementation
int ReleaseBuffer(int NumFramesWritten, int dwFlags) => ptr.ref.vtable
.elementAt(4)
.cast<
Pointer<
NativeFunction<
Int32 Function(
Pointer, Uint32 NumFramesWritten, Uint32 dwFlags)>>>()
.value
.asFunction<
int Function(Pointer, int NumFramesWritten, int dwFlags)>()(
ptr.ref.lpVtbl, NumFramesWritten, dwFlags);