MaterialSwitchListTileEx<T extends bool?> extension
材质切换列表图块 SwitchListTile
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- T
Methods
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switchListTile(
{Key? key, required void onChanged(bool)?, Color? tileColor, Color? activeColor, Color? activeTrackColor, Color? inactiveThumbColor, Color? inactiveTrackColor, ImageProvider< Object> ? activeThumbImage, ImageProvider<Object> ? inactiveThumbImage, Widget? title, Widget? subtitle, bool isThreeLine = false, bool? dense, EdgeInsetsGeometry? contentPadding, Widget? secondary, bool selected = false, bool autofocus = false, ListTileControlAffinity controlAffinity = ListTileControlAffinity.platform, ShapeBorder? shape, Color? selectedTileColor, VisualDensity? visualDensity, FocusNode? focusNode, bool? enableFeedback, Color? hoverColor}) → SwitchListTile - SwitchListTile
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switchListTileAdaptive(
{Key? key, required void onChanged(bool)?, Color? tileColor, Color? activeColor, Color? activeTrackColor, Color? inactiveThumbColor, Color? inactiveTrackColor, ImageProvider< Object> ? activeThumbImage, ImageProvider<Object> ? inactiveThumbImage, Widget? title, Widget? subtitle, bool isThreeLine = false, bool? dense, EdgeInsetsGeometry? contentPadding, Widget? secondary, bool selected = false, bool autofocus = false, ListTileControlAffinity controlAffinity = ListTileControlAffinity.platform, ShapeBorder? shape, Color? selectedTileColor, VisualDensity? visualDensity, FocusNode? focusNode, bool? enableFeedback, Color? hoverColor}) → SwitchListTile - SwitchListTileAdaptive