MaterialSwitchListTileEx<T extends bool?> extension

材质切换列表图块 SwitchListTile

on
  • T

Methods

switchListTile({Key? key, required void onChanged(bool)?, Color? tileColor, Color? activeColor, Color? activeTrackColor, Color? inactiveThumbColor, Color? inactiveTrackColor, ImageProvider<Object>? activeThumbImage, ImageProvider<Object>? inactiveThumbImage, Widget? title, Widget? subtitle, bool isThreeLine = false, bool? dense, EdgeInsetsGeometry? contentPadding, Widget? secondary, bool selected = false, bool autofocus = false, ListTileControlAffinity controlAffinity = ListTileControlAffinity.platform, ShapeBorder? shape, Color? selectedTileColor, VisualDensity? visualDensity, FocusNode? focusNode, bool? enableFeedback, Color? hoverColor}) SwitchListTile
SwitchListTile
switchListTileAdaptive({Key? key, required void onChanged(bool)?, Color? tileColor, Color? activeColor, Color? activeTrackColor, Color? inactiveThumbColor, Color? inactiveTrackColor, ImageProvider<Object>? activeThumbImage, ImageProvider<Object>? inactiveThumbImage, Widget? title, Widget? subtitle, bool isThreeLine = false, bool? dense, EdgeInsetsGeometry? contentPadding, Widget? secondary, bool selected = false, bool autofocus = false, ListTileControlAffinity controlAffinity = ListTileControlAffinity.platform, ShapeBorder? shape, Color? selectedTileColor, VisualDensity? visualDensity, FocusNode? focusNode, bool? enableFeedback, Color? hoverColor}) SwitchListTile
SwitchListTileAdaptive