userInteractionEnabled property
bool
userInteractionEnabled
The node will receive user interactions, such as pointer (touch or mouse) events.
class MyCustomNode extends NodeWithSize {
userInteractionEnabled = true;
}
Implementation
bool get userInteractionEnabled => _userInteractionEnabled;
Implementation
set userInteractionEnabled(bool userInteractionEnabled) {
_userInteractionEnabled = userInteractionEnabled;
if (_spriteBox != null) _spriteBox!._eventTargets = null;
}