glProgramUniform1uiv method
Implementation
void glProgramUniform1uiv(
int program,
int location,
int count,
ffi.Pointer<ffi.Uint32> value,
) {
return _glProgramUniform1uiv(
program,
location,
count,
value,
);
}
void glProgramUniform1uiv(
int program,
int location,
int count,
ffi.Pointer<ffi.Uint32> value,
) {
return _glProgramUniform1uiv(
program,
location,
count,
value,
);
}