PixelUint4.image constructor

PixelUint4.image(
  1. Image image
)

Implementation

PixelUint4.image(Image image)
    : _x = -1,
      _y = 0,
      _index = 0,
      _bitIndex = -(image.numChannels << 2),
      image = image.data is ImageDataUint4
          ? image.data as ImageDataUint4
          : ImageDataUint4(0, 0, 0);