PixelUint32.image constructor

PixelUint32.image(
  1. Image image
)

Implementation

PixelUint32.image(Image image)
    : _x = -1,
      _y = 0,
      _index = -image.numChannels,
      image = image.data is ImageDataUint32
          ? image.data as ImageDataUint32
          : ImageDataUint32(0, 0, 0);