stretchDistortion method
void
stretchDistortion({
- int? centerX,
- int? centerY,
- Interpolation interpolation = Interpolation.nearest,
- Command? mask,
- Channel maskChannel = Channel.luminance,
Implementation
void stretchDistortion(
{int? centerX,
int? centerY,
Interpolation interpolation = Interpolation.nearest,
Command? mask,
Channel maskChannel = Channel.luminance}) {
subCommand = StretchDistortionCmd(subCommand,
centerX: centerX,
centerY: centerY,
interpolation: interpolation,
mask: mask,
maskChannel: maskChannel);
}