severity property

String? severity
getter/setter pair

Severity of issue.

Required. Possible string values are:

  • "unspecifiedSeverity" : Default unspecified severity. Do not use. For versioning only.
  • "info" : Non critical issue, providing users with some info about the test run.
  • "suggestion" : Non critical issue, providing users with some hints on improving their testing experience, e.g., suggesting to use Game Loops.
  • "warning" : Potentially critical issue.
  • "severe" : Critical issue.

Implementation

core.String? severity;