ContextMenuStateMixin<T extends StatefulWidget> mixin
Optional mixin for ContextMenu's. Provides: handlePressed method that takes care of closing the menu after some action has been run. card, button and divider builders, that check the for a parent ContextMenuOverlay
- Superclass Constraints
- State<
T>
- State<
Properties
-
Passed a config and (optional) style, should return a single button.
Defaults to ContextMenuButton
no setter
- cardBuilder → ContextMenuCardBuilder
-
Receives a list of buttons, and should wrap them with some container and layout widget (col/row).
Defaults to a ContextMenuCard which is just a column with a background.
no setter
- context → BuildContext
-
The location in the tree where this widget builds.
no setterinherited
- hashCode → int
-
The hash code for this object.
no setterinherited
- mounted → bool
-
Whether this State object is currently in a tree.
no setterinherited
- overlay → ContextMenuOverlayState
-
Shortcut call to ContextMenuOverlay.of(context)
no setter
- runtimeType → Type
-
A representation of the runtime type of the object.
no setterinherited
- widget → T
-
The current configuration.
no setterinherited
Methods
-
activate(
) → void -
Called when this object is reinserted into the tree after having been
removed via deactivate.
inherited
-
build(
BuildContext context) → Widget -
Describes the part of the user interface represented by this widget.
inherited
-
buildDivider(
) → Widget - Builds divider to separate sections in the menu
-
deactivate(
) → void -
Called when this object is removed from the tree.
inherited
-
debugFillProperties(
DiagnosticPropertiesBuilder properties) → void -
Add additional properties associated with the node.
inherited
-
didChangeDependencies(
) → void -
Called when a dependency of this State object changes.
inherited
-
didUpdateWidget(
covariant T oldWidget) → void -
Called whenever the widget configuration changes.
inherited
-
dispose(
) → void -
Called when this object is removed from the tree permanently.
inherited
-
handlePressed(
BuildContext context, VoidCallback action) → void - Convenience method to auto-close the context menu when an action is triggered which you almost always want to do in a context menu.
-
initState(
) → void -
Called when this object is inserted into the tree.
inherited
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
reassemble(
) → void -
Called whenever the application is reassembled during debugging, for
example during hot reload.
inherited
-
setState(
VoidCallback fn) → void -
Notify the framework that the internal state of this object has changed.
inherited
-
toDiagnosticsNode(
{String? name, DiagnosticsTreeStyle? style}) → DiagnosticsNode -
Returns a debug representation of the object that is used by debugging
tools and by DiagnosticsNode.toStringDeep.
inherited
-
toString(
{DiagnosticLevel minLevel = DiagnosticLevel.info}) → String -
A string representation of this object.
inherited
-
toStringShort(
) → String -
A brief description of this object, usually just the runtimeType and the
hashCode.
inherited
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited