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A simple, yet powerful state machine framework for Dart supporting Flutter and web apps.

Changelog #

3.3.0 #

  • Dart 2.17 requirement.
  • Add the ability to abort transitions from the onBeforeTransition event.
  • Add an factory method Machine.createState for subclasses to customize.

3.2.0 #

  • Dart 2.16 requirement.
  • Avoid dynamic calls across the code.
  • Improve typing of State

3.1.0 #

  • Add onBeforeTransition and onAfterTransition to let others observe state transitions.
  • Throw a composite TransitionError at the end of a transition where something went wrong.
  • Allow Future and Stream transitions to recreate their source on activation using a provider function.

3.0.0 #

  • Make machines and states typed, so that a custom object can be associated and used for identification of each state.
  • To migrate existing code change the type of your state machine from Machine to Machine<String> and make sure to provide a unique name for each call to newState, newStartState, and newStopState.

2.0.0 #

  • Dart 2.12 requirement and null-safety.

1.6.0 #

  • Dart 2.3 compatibility and requirement.

1.5.0 #

  • Dart 2.2 compatibility and requirement.

1.4.0 #

  • Drop Dart 1.0 compatibility.

1.3.0 #

  • Reformat all code.
  • Reorganize into micro libraries.

1.2.3 #

  • Replace deprecated async code.

1.2.2 #

  • Fix CSS problem in example.

1.2.1 #

  • Update documentation.

1.2.0 #

  • Fix linter warnings.
  • Update documentation.
  • Address missing coverage.

1.1.1 #

  • Fix a broken test.

1.1.0 #

  • Update to use Travis.

1.0.6 #

  • Support for nested machines.
  • Support for enter/exist state events.

1.0.3 #

  • Improve test coverage.

1.0.0 #

  • Initial version.
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verified publisherlukas-renggli.ch

A simple, yet powerful state machine framework for Dart supporting Flutter and web apps.

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License

MIT (LICENSE)

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