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A Flutter plugin for integrating Google Maps in iOS and Android applications.

Google Maps for Flutter #

pub package

A Flutter plugin that provides a Google Maps widget.

Usage #

To use this plugin, add google_maps_flutter as a dependency in your pubspec.yaml file.

Getting Started #

  • Get an API key at https://cloud.google.com/maps-platform/.

  • Enable Google Map SDK for each platform.

    • Go to Google Developers Console.
    • Choose the project that you want to enable Google Maps on.
    • Select the navigation menu and then select "Google Maps".
    • Select "APIs" under the Google Maps menu.
    • To enable Google Maps for Android, select "Maps SDK for Android" in the "Additional APIs" section, then select "ENABLE".
    • To enable Google Maps for iOS, select "Maps SDK for iOS" in the "Additional APIs" section, then select "ENABLE".
    • Make sure the APIs you enabled are under the "Enabled APIs" section.
  • You can also find detailed steps to get start with Google Maps Platform here.

Android #

Specify your API key in the application manifest android/app/src/main/AndroidManifest.xml:

<manifest ...
  <application ...
    <meta-data android:name="com.google.android.geo.API_KEY"
               android:value="YOUR KEY HERE"/>

iOS #

Specify your API key in the application delegate ios/Runner/AppDelegate.m:

#include "AppDelegate.h"
#include "GeneratedPluginRegistrant.h"
#import "GoogleMaps/GoogleMaps.h"

@implementation AppDelegate

- (BOOL)application:(UIApplication *)application
    didFinishLaunchingWithOptions:(NSDictionary *)launchOptions {
  [GMSServices provideAPIKey:@"YOUR KEY HERE"];
  [GeneratedPluginRegistrant registerWithRegistry:self];
  return [super application:application didFinishLaunchingWithOptions:launchOptions];
}
@end

Or in your swift code, specify your API key in the application delegate ios/Runner/AppDelegate.swift:

import UIKit
import Flutter
import GoogleMaps

@UIApplicationMain
@objc class AppDelegate: FlutterAppDelegate {
  override func application(
    _ application: UIApplication,
    didFinishLaunchingWithOptions launchOptions: [UIApplication.LaunchOptionsKey: Any]?
  ) -> Bool {
    GMSServices.provideAPIKey("YOUR KEY HERE")
    GeneratedPluginRegistrant.register(with: self)
    return super.application(application, didFinishLaunchingWithOptions: launchOptions)
  }
}

Both #

You can now add a GoogleMap widget to your widget tree.

The map view can be controlled with the GoogleMapController that is passed to the GoogleMap's onMapCreated callback.

Sample Usage #

import 'dart:async';

import 'package:flutter/material.dart';
import 'package:google_maps_flutter/google_maps_flutter.dart';

void main() => runApp(MyApp());

class MyApp extends StatelessWidget {
  @override
  Widget build(BuildContext context) {
    return MaterialApp(
      title: 'Flutter Google Maps Demo',
      home: MapSample(),
    );
  }
}

class MapSample extends StatefulWidget {
  @override
  State<MapSample> createState() => MapSampleState();
}

class MapSampleState extends State<MapSample> {
  Completer<GoogleMapController> _controller = Completer();

  static final CameraPosition _kGooglePlex = CameraPosition(
    target: LatLng(37.42796133580664, -122.085749655962),
    zoom: 14.4746,
  );

  static final CameraPosition _kLake = CameraPosition(
      bearing: 192.8334901395799,
      target: LatLng(37.43296265331129, -122.08832357078792),
      tilt: 59.440717697143555,
      zoom: 19.151926040649414);

  @override
  Widget build(BuildContext context) {
    return new Scaffold(
      body: GoogleMap(
        mapType: MapType.hybrid,
        initialCameraPosition: _kGooglePlex,
        onMapCreated: (GoogleMapController controller) {
          _controller.complete(controller);
        },
      ),
      floatingActionButton: FloatingActionButton.extended(
        onPressed: _goToTheLake,
        label: Text('To the lake!'),
        icon: Icon(Icons.directions_boat),
      ),
    );
  }

  Future<void> _goToTheLake() async {
    final GoogleMapController controller = await _controller.future;
    controller.animateCamera(CameraUpdate.newCameraPosition(_kLake));
  }
}

See the example directory for a complete sample app.