DropdownButton2<T> class

A Material Design button for selecting from a list of items.

A dropdown button lets the user select from a number of items. The button shows the currently selected item as well as an arrow that opens a menu for selecting another item.

One ancestor must be a Material widget and typically this is provided by the app's Scaffold.

The type T is the type of the value that each dropdown item represents. All the entries in a given menu must represent values with consistent types. Typically, an enum is used. Each DropdownMenuItem in items must be specialized with that same type argument.

The onChanged callback should update a state variable that defines the dropdown's value. It should also call State.setState to rebuild the dropdown with the new value.

If the onChanged callback is null or the list of items is null then the dropdown button will be disabled, i.e. its arrow will be displayed in grey and it will not respond to input. A disabled button will display the disabledHint widget if it is non-null. However, if disabledHint is null and hint is non-null, the hint widget will instead be displayed.

See also:

Inheritance

Constructors

Creates a DropdownButton2. It's customizable DropdownButton with steady dropdown menu and many other features.

Properties

alignment AlignmentGeometry
Defines how the hint or the selected item is positioned within the button.
final
autofocus bool
True if this widget will be selected as the initial focus when no other node in its scope is currently focused.
final
barrierColor Color?
The color to use for the modal barrier. If this is null, the barrier will be transparent.
final
barrierDismissible bool
Whether you can dismiss this route by tapping the modal barrier.
final
barrierLabel String?
The semantic label used for a dismissible barrier.
final
buttonStyleData ButtonStyleData?
Used to configure the theme of the button
final
customButton Widget?
Uses custom widget like icon,image,etc.. instead of the default button
final
disabledHint Widget?
A preferred placeholder widget that is displayed when the dropdown is disabled.
final
Used to configure searchable dropdowns
final
Used to configure the theme of the dropdown menu
final
enableFeedback bool?
Whether detected gestures should provide acoustic and/or haptic feedback.
final
focusNode FocusNode?
An optional focus node to use as the focus node for this widget.
final
hashCode int
The hash code for this object.
no setterinherited
hint Widget?
A placeholder widget that is displayed by the dropdown button.
final
iconStyleData IconStyleData
Used to configure the theme of the button's icon
final
isDense bool
Reduce the button's height.
final
isExpanded bool
Set the dropdown's inner contents to horizontally fill its parent.
final
items List<DropdownMenuItem<T>>?
The list of items the user can select.
final
key Key?
Controls how one widget replaces another widget in the tree.
finalinherited
Used to configure the theme of the dropdown menu items
final
onChanged ValueChanged<T?>?
Called when the user selects an item.
final
onMenuStateChange OnMenuStateChangeFn?
Called when the dropdown menu opens or closes.
final
openWithLongPress bool
Opens the dropdown menu on long-pressing instead of tapping
final
runtimeType Type
A representation of the runtime type of the object.
no setterinherited
selectedItemBuilder DropdownButtonBuilder?
A builder to customize the dropdown buttons corresponding to the DropdownMenuItems in items.
final
style TextStyle?
The text style to use for text in the dropdown button and the dropdown menu that appears when you tap the button.
final
underline Widget?
The widget to use for drawing the drop-down button's underline.
final
value → T?
The value of the currently selected DropdownMenuItem.
final

Methods

createElement() StatefulElement
Creates a StatefulElement to manage this widget's location in the tree.
inherited
createState() State<DropdownButton2<T>>
Creates the mutable state for this widget at a given location in the tree.
override
debugDescribeChildren() List<DiagnosticsNode>
Returns a list of DiagnosticsNode objects describing this node's children.
inherited
debugFillProperties(DiagnosticPropertiesBuilder properties) → void
Add additional properties associated with the node.
inherited
noSuchMethod(Invocation invocation) → dynamic
Invoked when a nonexistent method or property is accessed.
inherited
toDiagnosticsNode({String? name, DiagnosticsTreeStyle? style}) DiagnosticsNode
Returns a debug representation of the object that is used by debugging tools and by DiagnosticsNode.toStringDeep.
inherited
toString({DiagnosticLevel minLevel = DiagnosticLevel.info}) String
A string representation of this object.
inherited
toStringDeep({String prefixLineOne = '', String? prefixOtherLines, DiagnosticLevel minLevel = DiagnosticLevel.debug}) String
Returns a string representation of this node and its descendants.
inherited
toStringShallow({String joiner = ', ', DiagnosticLevel minLevel = DiagnosticLevel.debug}) String
Returns a one-line detailed description of the object.
inherited
toStringShort() String
A short, textual description of this widget.
inherited

Operators

operator ==(Object other) bool
The equality operator.
inherited