InMemoryAssetReader class

An implementation of AssetReader with primed in-memory assets.

Implemented types

Constructors

InMemoryAssetReader({Map<AssetId, dynamic>? sourceAssets, String? rootPackage})
Create a new asset reader that contains sourceAssets.
InMemoryAssetReader.shareAssetCache(Map<AssetId, List<int>> assets, {String? rootPackage})
Create a new asset reader backed by assets.

Properties

assets Map<AssetId, List<int>>
final
assetsRead Set<AssetId>
final
hashCode int
The hash code for this object.
no setterinherited
rootPackage String?
final
runtimeType Type
A representation of the runtime type of the object.
no setterinherited

Methods

cacheBytesAsset(AssetId id, List<int> bytes) → void
cacheStringAsset(AssetId id, String contents, {Encoding? encoding}) → void
canRead(AssetId id) Future<bool>
Indicates whether asset at id is readable.
digest(AssetId id) Future<Digest>
Returns a Digest representing a hash of the contents of id.
inherited
findAssets(Glob glob, {String? package}) Stream<AssetId>
Returns all readable assets matching glob under the current package.
noSuchMethod(Invocation invocation) → dynamic
Invoked when a nonexistent method or property is accessed.
inherited
readAsBytes(AssetId id) Future<List<int>>
Returns a Future that completes with the bytes of a binary asset.
readAsString(AssetId id, {Encoding encoding = utf8}) Future<String>
Returns a Future that completes with the contents of a text asset.
toString() String
A string representation of this object.
inherited

Operators

operator ==(Object other) bool
The equality operator.
inherited