paddingStyle property
final
The padding value may be (default) passed entirely to the child, but
optionally may be given to a _clipper
within innerSurface
before
rendering child, or split evenly between the two.
The effect with SurfacePadding.PAD_SURFACE can be quite neat as it adds
a third customizable layer to a Surface when employed with
filterStyle !=
SurfaceFilter.SURFACE_AND_MATERIAL.
Implementation
final SurfacePadding paddingStyle;