Options for setting up a SpriteBox's coordinate system.

Constants

fixedHeight SpriteBoxTransformMode

Use the height of the root node to set the size of the coordinate system, and change the width of the root node to fit the box.

const SpriteBoxTransformMode(5)
fixedWidth SpriteBoxTransformMode

Use the width of the root node to set the size of the coordinate system, and change the height of the root node to fit the box.

const SpriteBoxTransformMode(4)
letterbox SpriteBoxTransformMode

Use the size of the root node for the coordinate system, and constrain the aspect ratio and trim off areas that end up outside the screen.

const SpriteBoxTransformMode(1)
nativePoints SpriteBoxTransformMode

Use the same points as the parent Widget.

const SpriteBoxTransformMode(0)
scaleToFit SpriteBoxTransformMode

Similar to the letterbox option, but instead of trimming areas the sprite system will be scaled down to fit the box.

const SpriteBoxTransformMode(3)
stretch SpriteBoxTransformMode

Use the size of the root node for the coordinate system, and scale it to fit the size of the box.

const SpriteBoxTransformMode(2)
values List<SpriteBoxTransformMode>

A constant List of the values in this enum, in order of their declaration.

const List<SpriteBoxTransformMode>

Properties

hashCode int

Get a hash code for this object.

read-only, inherited
index int
read-only
runtimeType Type

A representation of the runtime type of the object.

read-only, inherited

Operators

operator ==(other) bool

The equality operator.

inherited

Methods

noSuchMethod(Invocation invocation) → dynamic

Invoked when a non-existent method or property is accessed.

inherited
toString() String

Returns a string representation of this object.

inherited