ConstraintRotationToMovement class
A Constraint that aligns a nodes rotation to its movement.
- Inheritance
- Object
- Constraint
- ConstraintRotationToMovement
Constructors
- ConstraintRotationToMovement({double baseRotation: 0.0, double dampening })
-
Creates a new constraint the aligns a nodes rotation to its movement
vector. A
baseRotation
anddampening
can optionally be set.
Properties
- baseRotation → double
-
The base rotation will be added to a the movement vectors rotation.
final
- dampening → double
-
The filter factor used when constraining the rotation of the node. Valid
values are in the range 0.0 to 1.0
final
- hashCode → int
-
The hash code for this object. [...]
read-only, inherited
- runtimeType → Type
-
A representation of the runtime type of the object.
read-only, inherited
Methods
-
constrain(
Node node, double dt) → void - Called after update is complete, if the constraint has been added to a Node. Override this method to modify the node's property according to the constraint.
-
preUpdate(
Node node, double dt) → void - Called before the node's update method is called. This method can be overridden to create setup work that needs to happen before the the node is updated, e.g. to calculate the node's speed.
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a non-existent method or property is accessed. [...]
inherited
-
toString(
) → String -
Returns a string representation of this object.
inherited
Operators
-
operator ==(
dynamic other) → bool -
The equality operator. [...]
inherited