spritewidget
spritewidget
SpriteBox
attach method
attach
SpriteBox class
Constructors
SpriteBox
Properties
frameRate
rootNode
transformMatrix
transformMode
visibleArea
alwaysNeedsCompositing
attached
constraints
debugCanParentUseSize
debugCreator
debugDoingThisLayout
debugDoingThisPaint
debugDoingThisResize
debugLayer
debugNeedsLayout
debugNeedsPaint
debugSemantics
depth
hashCode
hasSize
isRepaintBoundary
layer
needsCompositing
owner
paintBounds
parent
parentData
runtimeType
semanticBounds
size
sizedByParent
Methods
attach
detach
findNodesAtPosition
handleEvent
hitTest
paint
performLayout
adoptChild
applyPaintTransform
assembleSemanticsNode
clearSemantics
computeDistanceToActualBaseline
computeMaxIntrinsicHeight
computeMaxIntrinsicWidth
computeMinIntrinsicHeight
computeMinIntrinsicWidth
debugAdoptSize
debugAssertDoesMeetConstraints
debugDescribeChildren
debugFillProperties
debugHandleEvent
debugPaint
debugPaintBaselines
debugPaintPointers
debugPaintSize
debugRegisterRepaintBoundaryPaint
debugResetSize
describeApproximatePaintClip
describeSemanticsConfiguration
dropChild
getDistanceToActualBaseline
getDistanceToBaseline
getMaxIntrinsicHeight
getMaxIntrinsicWidth
getMinIntrinsicHeight
getMinIntrinsicWidth
getTransformTo
globalToLocal
hitTestChildren
hitTestSelf
invokeLayoutCallback
layout
localToGlobal
markNeedsCompositingBitsUpdate
markNeedsLayout
markNeedsLayoutForSizedByParentChange
markNeedsPaint
markNeedsSemanticsUpdate
markParentNeedsLayout
noSuchMethod
performResize
reassemble
redepthChild
redepthChildren
replaceRootLayer
rotate
scheduleInitialLayout
scheduleInitialPaint
scheduleInitialSemantics
setupParentData
showOnScreen
toDiagnosticsNode
toString
toStringDeep
toStringShallow
toStringShort
visitChildren
visitChildrenForSemantics
Operators
operator ==
attach method
@override
void
attach
(
PipelineOwner
owner
)
Implementation
@override void attach(PipelineOwner owner) { super.attach(owner); _scheduleTick(); }