spritewidget
spritewidget
Node
Node constructor
Node
Node class
Constructors
Node
Properties
actions
children
constraints
handleMultiplePointers
inverseTransformMatrix
parent
paused
position
rotation
scale
scaleX
scaleY
skewX
skewY
spriteBox
transformMatrix
userInteractionEnabled
visible
zPosition
hashCode
runtimeType
Methods
addChild
applyConstraints
computeTransformMatrix
convertPointFromNode
convertPointToBoxSpace
convertPointToNodeSpace
handleEvent
invalidateTransformMatrix
isPointInside
paint
removeAllChildren
removeChild
removeFromParent
spriteBoxPerformedLayout
update
noSuchMethod
toString
Operators
operator ==
Node constructor
Node
(
)
Creates a new
Node
without any transformation.
Node myNode = new Node();
Implementation
Node();