- override
Returns true if the point
is inside the node, the point
is in the local coordinate system of the node.
myNode.isPointInside(localPoint);
NodeWithSize
provides a basic bounding box check for this method, if you require a more detailed check this
method can be overridden.
bool isPointInside (Point nodePoint) {
double minX = -size.width * pivot.x;
double minY = -size.height * pivot.y;
double maxX = minX + size.width;
double maxY = minY + size.height;
return (nodePoint.x >= minX && nodePoint.x < maxX &&
nodePoint.y >= minY && nodePoint.y < maxY);
}
Source
@override bool isPointInside (Point nodePoint) { double minX = -size.width * pivot.x; double minY = -size.height * pivot.y; double maxX = minX + size.width; double maxY = minY + size.height; return (nodePoint.x >= minX && nodePoint.x < maxX && nodePoint.y >= minY && nodePoint.y < maxY); }