Properties
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animation
→ MarkerAnimation
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how the marker will display on the map.
final
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clickable
↔ bool
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if true the element will be clickable and listen to mouse event.
Default true.
read / write, inherited
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hashCode
→ int
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The hash code for this object. [...]
read-only, inherited
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icon
↔ _BaseIcon?
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the icon will display on the marker postion
read / write
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id
→ int?
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the id of the element.
read-only, inherited
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isAdded
→ dynamic
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Check if the element added to the map.
read-only, inherited
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label
↔ MarkerLabel?
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the label of the marker.
read / write
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onClick
← LatLngCallBack
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an event runs on the user click the left mouse button on the element
write-only, inherited
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onDoubleClick
← LatLngCallBack
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an event runs on the user double click the left mouse button on the element
write-only, inherited
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onMouseDown
← LatLngCallBack
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an event runs on the mouse button down on the element.
write-only, inherited
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onMouseMove
← LatLngCallBack
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an event runs on the mouse move on the element.
write-only, inherited
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onMouseUp
← LatLngCallBack
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an event runs on the mouse button up on the element.
write-only, inherited
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onRightClick
← LatLngCallBack
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an event runs on the user click the right mouse button on the element
write-only, inherited
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opacity
↔ double
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the opacity of the marker.
read / write
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position
↔ LatLng
-
read / write
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runtimeType
→ Type
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A representation of the runtime type of the object.
read-only, inherited
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title
↔ String
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Rollover text. If provided, an accessibility text (e.g. for use with screen readers)
will be added to the marker with the provided value.
read / write
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visible
↔ bool
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the visibility of the element
read / write, inherited
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zIndex
↔ int
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All elements are displayed on the map in order of their zIndex,
with higher values displaying in front of markers with lower values.
By default, elements are displayed according to their vertical position on screen,
with lower elements appearing in front of markers further up the screen.
read / write, inherited