CubitWrapper<TState> class Null safety

Inheritance
Mixed in types

Constructors

CubitWrapper(TState initialState)

Properties

hashCode int
The hash code for this object. [...]
read-only, inherited
isClosed bool
Whether the bloc is closed. [...]
read-only, inherited
runtimeType Type
A representation of the runtime type of the object.
read-only, inherited
state CubixState<TState>
The current state.
read-only, inherited
stream Stream<CubixState<TState>>
The current stream of states.
read-only, inherited

Methods

addError(Object error, [StackTrace? stackTrace]) → void
Reports an error which triggers onError with an optional StackTrace.
@mustCallSuper, @protected, inherited
close() Future<void>
Closes the instance. This method should be called when the instance is no longer needed. Once close is called, the instance can no longer be used.
@mustCallSuper, inherited
emit(CubixState<TState> state) → void
Updates the state to the provided state. emit does nothing if the state being emitted is equal to the current state. [...]
fireOnChange(Change<CubixState<TState>> change) → void
inherited
fireOnError(Object error, StackTrace stackTrace) → void
inherited
noSuchMethod(Invocation invocation) → dynamic
Invoked when a non-existent method or property is accessed. [...]
inherited
on({dynamic error(Object error, StackTrace stackTrace)?, dynamic change(Change<CubixState<TState>> change)?}) → void
inherited
onChange(Change<CubixState<TState>> change) → void
Called whenever a change occurs with the given change. A change occurs when a new state is emitted. onChange is called before the state of the cubit is updated. onChange is a great spot to add logging/analytics for a specific cubit. [...]
override
onError(Object error, StackTrace stackTrace) → void
Called whenever an error occurs and notifies BlocObserver.onError. [...]
override
performUpdate(CubixState<TState> get(), void emit(CubixState<TState>), {TState state(TState state)?, Dispatcher? remove, Dispatcher? add, List<Dispatcher>? dispatchers}) CubixState<TState>
inherited
toString() String
A string representation of this object. [...]
inherited
update({TState state(TState state)?, Dispatcher? remove, Dispatcher? add, List<Dispatcher>? dispatchers}) CubixState<TState>

Operators

operator ==(Object other) bool
The equality operator. [...]
inherited